-#include "cubelooks.h"
-#include <iostream>
-#include <string>
-#include <math.h>
-
-using namespace std;
-
-vector< pair <unsigned long int,cubelooks::env*> > Envs;
-
-bool cubelooks::initDone = false;
-GLXDrawable cubelooks::gDrawable;
-Display *cubelooks::gDisplay;
-
-int cubelooks::cube::allid = 0;
-
-void cubelooks::cube::drawBox()
-{
- glBegin(GL_LINES);
-
- glVertex3f(-1.0f, 1.0f, -1.0f);
- glVertex3f( 1.0f, 1.0f, -1.0f);
- glVertex3f(-1.0f, -1.0f, -1.0f);
- glVertex3f( 1.0f, -1.0f, -1.0f);
- glVertex3f(-1.0f, 1.0f, 1.0f);
- glVertex3f( 1.0f, 1.0f, 1.0f);
- glVertex3f(-1.0f, -1.0f, 1.0f);
- glVertex3f( 1.0f, -1.0f, 1.0f);
-
- glVertex3f( 1.0f, 1.0f, -1.0f);
- glVertex3f( 1.0f, -1.0f, -1.0f);
- glVertex3f( -1.0f, 1.0f, -1.0f);
- glVertex3f( -1.0f, -1.0f, -1.0f);
- glVertex3f( 1.0f, 1.0f, 1.0f);
- glVertex3f( 1.0f, -1.0f, 1.0f);
- glVertex3f( -1.0f, 1.0f, 1.0f);
- glVertex3f( -1.0f, -1.0f, 1.0f);
-
- glVertex3f( -1.0f, -1.0f, 1.0f);
- glVertex3f( -1.0f, -1.0f, -1.0f);
- glVertex3f( -1.0f, 1.0f, 1.0f);
- glVertex3f( -1.0f, 1.0f, -1.0f);
- glVertex3f( 1.0f, -1.0f, 1.0f);
- glVertex3f( 1.0f, -1.0f, -1.0f);
- glVertex3f( 1.0f, 1.0f, 1.0f);
- glVertex3f( 1.0f, 1.0f, -1.0f);
-
- glEnd();
-}
-
-void cubelooks::cube::drawAll()
-{
- glMatrixMode(GL_MODELVIEW);
- glPushMatrix();
-
- glTranslatef(-1,-1,-1);
-
- for (int iz=0; iz<l; iz++) {
- for (int iy=0; iy<l; iy++) {
- for (int ix=0; ix<l; ix++) {
- glPushMatrix();
- glTranslatef(2.0*ix/l,2.0*iy/l,2.0*iz/l);
- glScalef(2.0/l,2.0/l,2.0/l);
-
- /* draw links */
- glBegin(GL_LINES);
- glColor4f(link[iz*l*l*3*4 + iy*l*3*4 + ix*3*4 + 0*4 + 0],
- link[iz*l*l*3*4 + iy*l*3*4 + ix*3*4 + 0*4 + 1],
- link[iz*l*l*3*4 + iy*l*3*4 + ix*3*4 + 0*4 + 2],
- link[iz*l*l*3*4 + iy*l*3*4 + ix*3*4 + 0*4 + 3]);
- glVertex3f(0,0,0); glVertex3f(1,0,0);
- glColor4f(link[iz*l*l*3*4 + iy*l*3*4 + ix*3*4 + 1*4 + 0],
- link[iz*l*l*3*4 + iy*l*3*4 + ix*3*4 + 1*4 + 1],
- link[iz*l*l*3*4 + iy*l*3*4 + ix*3*4 + 1*4 + 2],
- link[iz*l*l*3*4 + iy*l*3*4 + ix*3*4 + 1*4 + 3]);
- glVertex3f(0,0,0); glVertex3f(0,1,0);
- glColor4f(link[iz*l*l*3*4 + iy*l*3*4 + ix*3*4 + 2*4 + 0],
- link[iz*l*l*3*4 + iy*l*3*4 + ix*3*4 + 2*4 + 1],
- link[iz*l*l*3*4 + iy*l*3*4 + ix*3*4 + 2*4 + 2],
- link[iz*l*l*3*4 + iy*l*3*4 + ix*3*4 + 2*4 + 3]);
- glVertex3f(0,0,0); glVertex3f(0,0,1);
- glEnd();
-
- /* draw plaquettes */
- glColor4f(1,1,1,0.5);
- glBegin(GL_QUADS);
- glColor4f(plaq[iz*l*l*3*4 + iy*l*3*4 + ix*3*4 + 2*4 + 0],
- plaq[iz*l*l*3*4 + iy*l*3*4 + ix*3*4 + 2*4 + 1],
- plaq[iz*l*l*3*4 + iy*l*3*4 + ix*3*4 + 2*4 + 2],
- plaq[iz*l*l*3*4 + iy*l*3*4 + ix*3*4 + 2*4 + 3]);
- glVertex3f(0, 0, 0); glVertex3f(1, 0, 0); glVertex3f(1, 1, 0); glVertex3f(0, 1, 0);
- glColor4f(plaq[iz*l*l*3*4 + iy*l*3*4 + ix*3*4 + 1*4 + 0],
- plaq[iz*l*l*3*4 + iy*l*3*4 + ix*3*4 + 1*4 + 1],
- plaq[iz*l*l*3*4 + iy*l*3*4 + ix*3*4 + 1*4 + 2],
- plaq[iz*l*l*3*4 + iy*l*3*4 + ix*3*4 + 1*4 + 3]);
- glVertex3f(0, 0, 0); glVertex3f(1, 0, 0); glVertex3f(1, 0, 1); glVertex3f(0, 0, 1);
- glColor4f(plaq[iz*l*l*3*4 + iy*l*3*4 + ix*3*4 + 0*4 + 0],
- plaq[iz*l*l*3*4 + iy*l*3*4 + ix*3*4 + 0*4 + 1],
- plaq[iz*l*l*3*4 + iy*l*3*4 + ix*3*4 + 0*4 + 2],
- plaq[iz*l*l*3*4 + iy*l*3*4 + ix*3*4 + 0*4 + 3]);
- glVertex3f(0, 0, 0); glVertex3f(0, 1, 0); glVertex3f(0, 1, 1); glVertex3f(0, 0, 1);
- glEnd();
-
- glPopMatrix();
- }
- }
- }
-
- glPopMatrix();
-}
-
-void cubelooks::cube::draw()
-{
- glMatrixMode(GL_MODELVIEW);
- glPushMatrix();
-
- //cout << zoom << endl;
-
- glScalef(zoom, zoom, zoom);
- glRotatef(az, 0, 1, 0);
- glRotatef(alt, 1, 0, 0);
-
- /*
- glBegin(GL_QUADS);
- glVertex2f(-1, -1); glVertex2f(1, -1); glVertex2f(1, 1); glVertex2f(-1, 1);
- glEnd();
- */
-
- //drawBox();
- drawAll();
-
- glPopMatrix();
-}
-
-namespace mygl
-{
- int rotcube[3];
-
- cubelooks::env* getEnv()
- {
- for (int ienv=0; ienv<Envs.size(); ienv++)
- if ( Envs.at(ienv).first == pthread_self() ) {
- return Envs.at(ienv).second;
- }
- cerr << "Something terrible happened: Could not find env-thread-id!" << endl;
- exit(1);
- }
-
- static int getCubeFromPos(int x, int y)
- {
- cubelooks::env *Env = getEnv();
-
- int col = x / ((float)Env->w / Env->layout[0]);
- int row = Env->layout[1] - y / ((float)Env->h / Env->layout[1]);
-
- return col + row*Env->layout[0];
- }
-
- static void idleFunc()
- {
- glutPostRedisplay();
- }
-
- static void motionFunc(int x, int y)
- {
- cubelooks::env *Env = getEnv();
-
- Env->cubes.at(rotcube[0]).az += rotcube[1] - x;
- Env->cubes.at(rotcube[0]).alt += rotcube[2] - y;
-
- rotcube[1] = x;
- rotcube[2] = y;
-
- glutPostRedisplay();
- }
-
- static void mouseFunc(int button, int state, int x, int y)
- {
- cubelooks::env *Env = getEnv();
-
- if (button == 0) {
- rotcube[0] = getCubeFromPos(x,y);
- rotcube[1] = x;
- rotcube[2] = y;
- }
-
- if (button == 4) {
- Env->cubes.at(getCubeFromPos(x,y)).zoom *= 1.1;
- glutPostRedisplay();
- }
- else if (button == 3) {
- Env->cubes.at(getCubeFromPos(x,y)).zoom *= 0.9;
- glutPostRedisplay();
- }
- }
-
- static void reshapeFunc(int w, int h)
- {
- cubelooks::env *Env = getEnv();
-
- int neww;
- int newh;
-
- if ( w == Env->w ) {
- newh = h;
- neww = Env->aspect*h;
- }
- else if ( h == Env->h ) {
- neww = w;
- newh = w / Env->aspect;
- }
- else {
- neww = ( pow(Env->aspect,2)*w + Env->aspect*h ) / ( pow(Env->aspect,2) + 1 );
- newh = ( Env->aspect*w + h ) / ( pow(Env->aspect,2) + 1 );
- }
-
- glutReshapeWindow(neww,newh);
- glViewport(0,0,neww,newh);
-
- Env->w = neww;
- Env->h = newh;
- }
-
- static void displayFunc()
- {
- cubelooks::env *Env = getEnv();
-
- glClearColor(0,0,0,0);
- glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT);
-
- glMatrixMode(GL_MODELVIEW);
- glLoadIdentity();
-
- glScalef(1.0/Env->layout[0],1.0/Env->layout[1],1.0);
- glTranslatef(-Env->layout[0]+1, -Env->layout[1]+1, 0);
-
- for (int icube=0; icube < Env->cubes.size(); icube++) {
- //glScalef(1.0/Env->layout[0],1.0/Env->layout[1],1.0);
- //glRotatef(2, 1, 0, 0);
- Env->cubes.at(icube).draw();
- if ((icube+1)%Env->layout[0] == 0) {
- glTranslatef(-2*Env->layout[0]+2, 2, 0);
- }
- else {
- glTranslatef(2, 0, 0);
- }
- }
-
- glutSwapBuffers();
- }
-
- static void* glutThread(void *_Env)
- {
- cubelooks::env *Env = (cubelooks::env *)_Env;
-
- //glXMakeCurrent(0, glutCreateWindow("cubelooks"));
-
- //glXCrateContext(0,
-
- //cout << Env->layout[1] << endl;
-
- glXMakeCurrent( Env->gDisplay, Env->gDrawable, Env->gContext );
-
- //cout << "da" << endl;
-
- glutDisplayFunc(&displayFunc);
- glutReshapeFunc(&reshapeFunc);
- glutMotionFunc(&motionFunc);
- glutMouseFunc(&mouseFunc);
- //glutIdleFunc(&idleFunc);
-
- glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
- glEnable( GL_BLEND );
-
- Envs.push_back( pair<unsigned long int,cubelooks::env*>(pthread_self(), Env) );
-
- glutMainLoop();
- }
-};
-
-cubelooks::cube::cube(int _l)
-{
- l = _l;
- link = new float[l*l*l*3 * 4];
- plaq = new float[l*l*l*3 * 4];
- az = 30;
- alt = -20;
- zoom = 0.6;
- id = allid;
- allid++;
-
- for (int i=0; i<l*l*l*3; i++) {
- link[i*4+0]=1; link[i*4+3]=0.6;
- plaq[i*4+1]=1; plaq[i*4+3]=0.2;
- }
-}
-
-cubelooks::cubelooks(const int& xcubes, const int& ycubes, const int& l, int *argc, char **argv)
-{
- int winsize[2];
- GLXContext context;
- env *Env = new env;
-
- Env->argc = argc;
- Env->argv = argv;
- Env->layout[0] = xcubes;
- Env->layout[1] = ycubes;
- Env->aspect = (double)xcubes/ycubes;
- for (int icube=0; icube<xcubes*ycubes; icube++) {
- cube newCube(l);
- Env->cubes.push_back(newCube);
- }
-
- if ( !initDone ) {
- glutInit( Env->argc, Env->argv );
- glutInitDisplayMode(GLUT_DOUBLE|GLUT_RGB|GLUT_DEPTH);
- }
-
- if( Env->layout[0] >= Env->layout[1] ) {
- winsize[0] = 640;
- winsize[1] = (640.0/Env->layout[0])*Env->layout[1];
- }
- else {
- winsize[1] = 640;
- winsize[0] = (640.0/Env->layout[1])*Env->layout[0];
- }
-
- Env->w = winsize[0];
- Env->h = winsize[1];
-
- glutInitWindowSize(winsize[0], winsize[1]);
- glutInitWindowPosition(0,0);
- glutCreateWindow("cubelooks");
-
- if ( !initDone ) {
- gDisplay = glXGetCurrentDisplay();
- gDrawable = glXGetCurrentDrawable();
- initDone = true;
- }
-
- Env->gContext = glXGetCurrentContext();
- Env->gDisplay = gDisplay;
- Env->gDrawable = glXGetCurrentDrawable();
-
- glXMakeCurrent(0,0,0);
-
- pthread_create(&glThreadId, 0, &mygl::glutThread, Env);
-}