X-Git-Url: http://git.treefish.org/~alex/seamulator.git/blobdiff_plain/0fcdcce0bba803bdb7d3165a3884e4e0f50553bc..ddf55f4232002ee06d7ae4af670ce80f1ec37eb3:/seamulator.cpp diff --git a/seamulator.cpp b/seamulator.cpp index 15b731b..565b99a 100644 --- a/seamulator.cpp +++ b/seamulator.cpp @@ -1,28 +1,68 @@ #include +#include +#include #include #include "sea.h" +#include "seaview.h" #include "watersurface.h" -const int LATTICE_SIZE = 10; -const double LATTICE_UNIT = 1; +const int LATTICE_SIZE{10}; +const double LATTICE_UNIT{1}; +const int INIT_WINDOW_POS_X{100}; +const int INIT_WINDOW_POS_Y{100}; +const int INIT_WINDOW_WIDTH{300}; +const int INIT_WINDOW_HEIGHT{300}; +const double INIT_VIEW_DISTANCE{LATTICE_SIZE * LATTICE_UNIT * 1.5}; +const double INIT_VIEW_AZIMUTH{0}; +const double INIT_VIEW_ALTITUDE{M_PI / 4}; +const char WINDOW_TITLE[]{"seamulator"}; SeaPtr sea; WaterSurfacePtr surface; +std::unique_ptr seaView; -void glDisplayFunc() +void glDisplayFunc(); +void glReshapeFunc(int width, int height); +void glMouseFunc(int button, int state, int x, int y); +void glMotionFunc(int x, int y); + +int main(int argc, char** argv) { - glMatrixMode(GL_MODELVIEW); - glLoadIdentity(); + std::srand(std::time(0)); + surface = std::make_shared(LATTICE_SIZE, LATTICE_UNIT); + sea = std::make_shared(surface); + seaView = std::make_unique(INIT_VIEW_DISTANCE, INIT_VIEW_AZIMUTH, + INIT_VIEW_ALTITUDE); + + glutInit(&argc, argv); + glutInitDisplayMode(GLUT_DOUBLE); + glutInitWindowSize(INIT_WINDOW_WIDTH, INIT_WINDOW_HEIGHT); + glutInitWindowPosition(INIT_WINDOW_POS_X, INIT_WINDOW_POS_Y); + glutCreateWindow(WINDOW_TITLE); + glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); + + glutDisplayFunc(glDisplayFunc); + glutReshapeFunc(glReshapeFunc); + glutMouseFunc(glMouseFunc); + glutMotionFunc(glMotionFunc); + + glutMainLoop(); + + return 0; +} + +void glDisplayFunc() +{ glClear(GL_COLOR_BUFFER_BIT); + seaView->setupView(); sea->update(); surface->draw(); glutSwapBuffers(); - glutPostRedisplay(); } @@ -32,28 +72,14 @@ void glReshapeFunc(int width, int height) glLoadIdentity(); gluPerspective(50.0, ((float)width/(float)height), 0, 1000.0); glViewport(0, 0, width, height); - gluLookAt(0,-10,10, 0,0,0, 0,1,0); } -int main(int argc, char** argv) +void glMouseFunc(int button, int state, int x, int y) { - std::srand(std::time(0)); - - surface = std::make_shared(LATTICE_SIZE, LATTICE_UNIT); - sea = std::make_shared(surface); - - glutInit(&argc, argv); - glutInitDisplayMode(GLUT_DOUBLE); - glutInitWindowSize(300, 300); - glutInitWindowPosition(100, 100); - glutCreateWindow("seamulator"); - - glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); - - glutDisplayFunc(glDisplayFunc); - glutReshapeFunc(glReshapeFunc); - - glutMainLoop(); + seaView->onMouseEvent(button, state, x, y); +} - return 0; +void glMotionFunc(int x, int y) +{ + seaView->onMouseMove(x, y); }