X-Git-Url: http://git.treefish.org/~alex/seamulator.git/blobdiff_plain/3a3ad62faa958b07f2a91b4b21e6cfa92309ba80..40fe15ee6190427f3bbc5db4ff640442626cc3bb:/seamulator.cpp?ds=inline diff --git a/seamulator.cpp b/seamulator.cpp deleted file mode 100644 index 8f6b5d8..0000000 --- a/seamulator.cpp +++ /dev/null @@ -1,60 +0,0 @@ -#include - -#include - -#include "sea.h" -#include "watersurface.h" - -const int LATTICE_SIZE = 10; -const double LATTICE_UNIT = 1; - -SeaPtr sea; -WaterSurfacePtr surface; - -void setupView() -{ - glMatrixMode(GL_PROJECTION); // Switch to the projection matrix so that we can manipulate how our scene is viewed - glLoadIdentity(); // Reset the projection matrix to the identity matrix so that we don't get any artifacts (cleaning up) - gluPerspective(50, (GLfloat)300 / (GLfloat)300, 0, 1000); // Set the Field of view angle (in degrees), the aspect ratio of our window, and the new and far planes - gluLookAt(0,-10,10, 0,0,0, 0,1,0); -} - -void displayMe(void) -{ - setupView(); - - glMatrixMode(GL_MODELVIEW); - glLoadIdentity(); - - glClear(GL_COLOR_BUFFER_BIT); - - sea->update(); - surface->draw(); - - glFlush(); - - glutPostRedisplay(); -} - -int main(int argc, char** argv) -{ - std::srand(std::time(0)); - - surface = std::make_shared(LATTICE_SIZE, LATTICE_UNIT); - sea = std::make_shared(surface); - - glutInit(&argc, argv); - glutInitDisplayMode(GLUT_SINGLE|GLUT_RGB|GLUT_DEPTH); - glEnable(GL_DEPTH_TEST); - glutInitWindowSize(300, 300); - glutInitWindowPosition(100, 100); - glutCreateWindow("seamulator"); - - glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); - - glutDisplayFunc(displayMe); - - glutMainLoop(); - - return 0; -}