X-Git-Url: http://git.treefish.org/~alex/seamulator.git/blobdiff_plain/94e405360849659ff951816a13cf510f11a7eee7..3a3ad62faa958b07f2a91b4b21e6cfa92309ba80:/watersurface.cpp diff --git a/watersurface.cpp b/watersurface.cpp index f9e7803..930cf7f 100644 --- a/watersurface.cpp +++ b/watersurface.cpp @@ -1,6 +1,10 @@ #include "watersurface.h" -WaterSurface::WaterSurface(int size) : m_size{size} +#include + +WaterSurface::WaterSurface(int size, double unitLength) : + m_size{size}, + m_unitLength{unitLength} { m_points.resize(size*size); } @@ -10,7 +14,39 @@ SurfacePoint& WaterSurface::at(int x, int y) return m_points.at(x + m_size*y); } +const SurfacePoint& WaterSurface::at(int x, int y) const +{ + return m_points.at(x + m_size*y); +} + int WaterSurface::size() const { return m_size; } + +void WaterSurface::draw() const +{ + glScalef(m_unitLength, m_unitLength, 1.0f); + glTranslatef(-(float)(m_size - 1) / 2, -(float)(m_size - 1) / 2, 0); + + for (int y = 0; y < m_size - 1; ++y) { + for (int x = 0; x < m_size - 1; ++x) { + drawSingleTile(x, y); + } + } +} + +void WaterSurface::drawSingleTile(int x, int y) const +{ + glBegin(GL_TRIANGLES); + + glVertex3f(x, y, at(x, y).getHeight()); + glVertex3f(x+1, y, at(x+1, y).getHeight()); + glVertex3f(x+1, y+1, at(x+1, y+1).getHeight()); + + glVertex3f(x, y, at(x, y).getHeight()); + glVertex3f(x, y+1, at(x, y+1).getHeight()); + glVertex3f(x+1, y+1, at(x+1, y+1).getHeight()); + + glEnd(); +}